United States · Ages 6 to 17 · Live online game coding

Video game coding classes for kids

A child who begs for more screen time is often a child who would love to make games instead of only playing them. Video game coding classes turn that energy into real programming: scores become variables, enemies become loops, and levels become data. This page is for US parents weighing up a class. It sets out which game-making tool suits which age, using what each tool’s makers publish, explains what a good class should actually teach, shows our own six-month course plan, and gives a checklist for judging any class, ours included.

Live teaching since 2020 · 10,000+ students · Game coding for ages 6 to 17

In short

Video game coding classes teach kids to program by building games: Scratch or ScratchJr for the youngest, Roblox Studio from about 10, then Python, Unity and C# for teens. A good class has the child write the code and finish games. Modern Age Coders runs live online game coding classes for ages 6 to 17 across the US, in batches or one to one.

Our game coding courses

Three courses, matched to age and experience

Every one ends each stage with a game the child can actually play and show.

Start here

Which game coding tool fits which age

The right first tool depends far more on a child’s age and reading level than on the games they play. The middle columns repeat what the people behind each tool say in public; the final column is where we would place a child.

Game coding tools by age, as their makers describe them on 17 October 2026; placement column ours
ToolWhat its makers sayRuns onWhere we place it
ScratchJrYoung children (ages 5-7) can program their own interactive stories and gamesSee ScratchJr’s siteAges 6 to 7
ScratchFree for everyone; a block-based interface with no tricky syntax requiredWeb browserAges 7 to 11
MakeCode ArcadeA code editor to build retro arcade games for the browser and handheld consolesWeb browserAges 9 to 13
Roblox StudioFree on Windows and Mac; Roblox typically recommends it for ages 10 and upWindows or Mac onlyAges 10 to 14
Python with pygameA free and open-source library for making video games in PythonWindows, Mac or LinuxAges 10 to 16
GodotFree and open source under the permissive MIT licenseWindows, Mac, Linux, a web editorAges 12 and up
Unity with C#A professional engine; check Unity’s own requirements and plansWindows, Mac or LinuxAges 13 to 17

Why blocks first for younger kids

Scratch describes its interface as blocks that children drag and snap together, with no tricky syntax required. For a seven-year-old that matters enormously: a missing bracket cannot stop the game, so all of their attention goes on the logic.

Scratch has deep roots for a children’s tool. Scratch began life at the MIT Media Lab in 2007, moved to the independent Scratch Foundation in 2019, and its makers say children have created over a billion Scratch projects.

When to move to typed code

Our rule of thumb: when a child can plan a game on paper, build it in blocks without help, and is frustrated that blocks feel slow, they are ready for Luau in Roblox Studio or for Python.

Age alone is a poor guide. Some nine-year-olds type confidently; some twelve-year-olds still need blocks. A first lesson that doubles as a placement check sorts that out quickly.

Sources, read 17 October 2026: ScratchJr, About Scratch, About MakeCode Arcade, the Roblox education FAQ, pygame on PyPI and the Godot license. None of these organizations is connected with Modern Age Coders.

Behind the fun

What kids really learn in a video game coding class

Parents sometimes worry that a game class is more games. A real one is a programming class wearing a costume. Every feature a child adds to a game is a computer science idea, and the table below is how we explain that to families.

Game features and the coding ideas behind them (ours)
When the child addsThey are learningWhere it shows up later
A scoreVariables: a named value that changesEvery program ever written
Lives and game overConditions: if something is true, do thisLogic in math and in apps
Enemies that patrolLoops: repeat until something changesAutomation and data processing
A button that jumpsEvents: code that waits for something to happenWebsites, phone apps, robots
Gravity and speedVelocity and acceleration as numbersPhysics class and simulations
A second levelData: the level stored separately from the codeDatabases and file formats
A fair difficultyTesting and tuning: change, play, measureEngineering of every kind

The signs your child is really coding

They can explain, in their own words, why the score went up. They fix a bug by reasoning about it instead of deleting everything and starting again. They start to plan a game before they build it.

None of that comes from following a video. It comes from writing code, getting it wrong, and having someone ask the right question at the right moment.

The math hiding in games

Coordinates, negative numbers, speed, ratios and probability all turn up naturally the moment a child moves a sprite or randomizes an enemy, and a game gives a child a reason to care about them long before a test does.

That is why we teach coding and math together where it helps: a jump height worked out on paper and then tested in a game is a lesson a child remembers.

Our kids course

Inside our six-month video game coding course for ages 8 to 12

This is the plan our Game Development for Kids course follows, taken from its published syllabus. Children who join with some coding behind them are placed further along.

Game Development for Kids, our course plan (ages 8 to 12, 6 to 8 months, 26 to 32 weeks)
MonthsPhaseWhat the child builds
1 to 2Game logic in ScratchMovement, scoring, enemies, and complete first games that work
3 to 4Bigger, better 2D gamesLevels, polish and game feel, in larger 2D projects
5 to 6Roblox Studio and MinecraftObbies and tycoons in Roblox Studio, coded Minecraft builds, a capstone
Final weekDemo dayThe capstone game, presented and explained by the child

The numbers behind it (our arithmetic)

Our course runs two live classes a week, so 26 weeks is 26 x 2 = 52 classes. Each month ends with a playable build, so the six months are planned around six playable builds rather than one half-built game.

Finishing is the skill we care about most. Starting a game is easy; seeing one through is what teaches.

For teenagers

Teens aged 13 to 18 join Game Development for Teens instead, which builds in Unity with C# over 10 to 12 months, 40 to 48 weeks, and ends with games that are genuinely shipped.

Teens who prefer a game they already love can take a different road: Roblox scripting in Luau, or Minecraft modding inside our Java course.

Choosing well

How to choose a video game coding class: eight questions to ask

Classes with the same name can be very different things. These questions separate a real coding class from supervised game time. Ask them of any provider, including us.

  1. Does my child write the code? Watching an instructor build a game teaches far less than building it, even badly, with help.
  2. Is it live or recorded? Recorded videos cannot answer a question. A live teacher can see the bug and ask about it.
  3. Is it the same teacher every week? A teacher who remembers last week’s game can build on it.
  4. How big is the group, and is private teaching possible? Ask for the actual number, and whether one-to-one lessons exist for a child who needs them.
  5. Will my child finish games? Ask how many complete games a child usually has after a term.
  6. Does it move toward typed code? Blocks are a fine start. A course that never reaches typed code stops being a coding course for older kids.
  7. Does it fit our computer? Some tools need Windows or a Mac. Ask before you pay.
  8. How does sharing work? Ask what is public, what is private, and who can see your child’s games.

Our own answers

Live classes, the same teacher every week, children writing every line, a finished game each month in the kids course, and a path from blocks to Luau, Python and C#. Batches are fifteen to twenty students; one-to-one lessons are available for any course.

Our teachers check which computer your child uses before the course starts, so the first class is not spent on an install that cannot work.

Near me, or online?

A search for video game coding classes near me is really a search for a regular slot and a real teacher. Live online classes give both, without the drive, and they reach every state from Alaska to Florida the same way.

Summer is popular too. Our summer coding camp page covers holiday options, and regular classes run through the school year.

The computer at home

Will it run? Game coding tools and the family computer

A surprising number of first lessons stall on the device, not the code. Here is the short version, from the tools’ own pages.

Chromebook

Scratch and MakeCode Arcade run in a web browser, so they work. Roblox Studio is the exception: its makers rule out Chromebooks, so Roblox building needs another machine.

Windows or Mac

Everything on this page runs on one or the other: Scratch, MakeCode, Roblox Studio, Python with pygame, Godot and Unity.

Tablet

For older kids a tablet is mostly for playing: Roblox lists Studio for Windows and Mac, and Godot says iOS cannot run its editor. Plan on a laptop or desktop for building.

Deciding between the two big game worlds? Minecraft vs Roblox for learning to code compares them, and our guide to coding games and platforms covers the wider field. For age-by-age detail, see coding for 8 year olds and coding for 12 year olds.

Sharing safely

Sharing a child’s games without worry

Showing friends a finished game is half the fun. Each tool handles sharing differently, and it is worth knowing how before the first game is done.

How sharing works, in each tool’s documentation as of 17 October 2026
ToolWhat its makers say about sharing
ScratchA safe, moderated online community, with an expert team of moderators
MakeCode ArcadeAnyone can see your project if they have its shared URL
Roblox StudioUntil a creator releases it, a new game is open only to the creator, Edit collaborators and group members

A family rule that works

Agree before the first game: who it is shared with, where, and how. A link sent to grandparents is different from a game posted for strangers.

Read the game description together before anything is published. Writing one clear sentence about a game is a good exercise in itself.

What we do in class

Students share their games with the teacher and, with permission, with classmates in the batch. We never publish a child’s game anywhere on their behalf.

For under-18 students we avoid general AI chat tools whose terms are written for adults, and keep AI help inside the tools a child is already allowed to use.

From player to maker

From playing to designing, in four stages

Where a child might be when a parent first searches for a class.

Stages of learning to code games (ours)
StageWhat it looks like
1. FanCan explain what makes a favorite game fun
2. RemixerChanges other people’s games to see what happens
3. BuilderBuilds a small complete game from an empty project
4. DesignerPlans, builds, tests and tunes a game for other players

For parents

A child at stage 1 is not behind. Opinions about games are the raw material of game design.

The leap from stage 2 to stage 3 is the empty project. A teacher’s first prompt can make it possible.

For kids

Copy a game you love, but make one thing your own: a new enemy, a new power, a new level.

Finish it before starting the next. Small and finished beats big and broken.

The catalogue

Nine courses for kids who love games

Live online, with a teacher who stays with your child, grouped or private.

I

Kids

Ages 6 to 12

VGK / KID / 02

Game development for kids

Six months, a playable build each month.

Open the syllabus
II

Teens

Ages 13 to 18

VGK / TEN / 01

Game development for teens

Unity and C#, shipped games.

Open the syllabus

VGK / TEN / 02

Roblox coding in Luau

Scripting in a world they know.

Open the syllabus
III

Going further

Teens and adults

How lessons run

Live game coding classes, timed for US families

Weekdays or weekends, flexible: choose your batch, or for a very personalised plan choose 1-on-1 at your convenience, weekend mornings or weekdays.

Weekdays

After-school batches in Eastern to Pacific time.

Weekends

Weekend mornings, a favorite for younger kids.

1-on-1

Private lessons, whenever suits you.

Kids write the code

Every game is built by the child.

A game a month

Something playable at every step.

Same teacher

Week after week.

Blocks to typed code

Scratch to Luau, Python and C#.

Any US state

Live online, nothing to drive to.

Batch or private

Fifteen to twenty, or one to one.

Student work

Built by our students

Finished projects from our students. More on the student labs page.

NutriLife AI nutrition coach project screenshot

AI and ML

NutriLife

An AI nutrition coach that reads what you eat and works you toward a target.

by Bhavya · Open it

Misti AI chatbot for maths and coding screenshot

AI and ML

Misti

A chatbot that answers mathematics and programming questions, built and deployed by a student.

by Harshit · Open it

GuardianX AI internet safety assistant screenshot

AI and ML

GuardianX

An assistant that helps a young person recognise unsafe situations online.

by Vivaan · Open it

SkyCast weather forecast application screenshot

Web app

SkyCast

A weather forecasting site with live conditions for any location.

by Krish

Fees

Fees

Scratch, Roblox Studio and the other tools here cost nothing to start with. Our teaching is billed monthly in US dollars, the first lesson is free, and there is no term-long commitment.

Free first class

USD 0

no card required

  • A free first lesson
  • Placement by what your child can do
  • No card
Book it

Group batch

USD 100

a month, billed in US dollars

  • Batches of fifteen to twenty
  • A regular teacher
  • Choose your batch
  • Billed monthly
Start here

One to one

USD 150

a month, billed in US dollars

  • One to one
  • Times you pick
  • Built around your child’s game ideas
Enquire

What families say

Rated 4.9 across 547 Google reviews

Parents on Google, quoted in full.

★★★★★

"The one step solution for my son. Modern Age Coders make learning coding so simple that kids love it. The teachers explain complex concepts clearly with practical exercises and interactive content."

Ria Mukherjee

Parent

★★★★★

"Modern Age Coders has been a game-changer for me. I struggled to grasp IT concepts and coding before joining, but their classes transformed everything. I can now confidently write complex programs with ease."

Samriddha Mondal

Student

★★★★★

"One of the most wonderful education centres out there. Education is not limited to school syllabus but focuses on skill development."

Vansh Agarwal

Student

★★★★★

"My child Dhairya is really enjoying the Modern Age Coders classes. This is his first online class and he eagerly looks forward to it. I can already see his improvement, and the teachers are very cooperative."

Sonam Oswal

Parent of Dhairya

★★★★★

"Modern Age Coders have wonderful teachers who teach in a clear, easy and practical way. The teacher boosts students' confidence and inspires them to learn without hesitation."

Sonu Goyal

Parent

★★★★★

"I highly recommend this computer coding class! The teachers are incredibly knowledgeable and passionate about coding."

Ritu Kedia

Parent

Questions from parents

Video game coding classes: common questions

What age can kids start video game coding classes?

From about 6. ScratchJr is made for children aged 5 to 7, we place children in Scratch from about 7, and the Roblox education team suggests Studio from around age 10.

What do kids learn in a video game coding class?

Real programming: variables for scores, conditions for lives, loops for enemies, events for buttons, and testing to make a game fair. A good class has the child write the code and finish games.

Which is better for kids, Scratch or Roblox?

It depends on age. Scratch uses blocks with no tricky syntax, which suits younger children. Roblox Studio uses the Luau language and needs a Windows or Mac computer, and Roblox recommends it from about 10.

Are online video game coding classes as good as in person?

They can be, if the class is live and the child writes the code. A live teacher can see the screen and the bug, and online classes reach every US state at the same quality.

Can my child take game coding classes on a Chromebook?

Yes for Scratch and MakeCode Arcade, which run in a web browser. Building Roblox games is different: Roblox Studio is not available for Chromebooks, so it needs a Windows PC or a Mac.

How long is your video game coding course for kids?

Game Development for Kids runs 6 to 8 months, 26 to 32 weeks, for ages 8 to 12: Scratch game logic, bigger 2D games, then Roblox Studio and Minecraft, ending with a capstone game.

Do you have game coding classes for teens?

Yes. Game Development for Teens, for ages 13 to 18, builds in Unity with C# over 10 to 12 months. Teens can also take Roblox scripting or Minecraft modding inside our Java course.

Are there video game coding classes near me?

Our classes are live online, so they reach families in every state without a commute, with a regular teacher and a fixed batch or private lessons.

What times are classes?

Weekdays or weekends, flexible: choose your batch, or for a very personalised plan choose 1-on-1 at your convenience, weekend mornings or weekdays.

What do the game coding classes cost?

Trying a lesson costs nothing. Ongoing classes are charged monthly; scroll up to Fees for the current price in US dollars.

Elsewhere on this site

Related pages

More for parents of a young game maker in the US.

Roblox coding classes

Luau lessons inside Roblox Studio.

Minecraft coding classes

Block coding in a world kids know.

Scratch coding classes

The gentlest start for young coders.

Summer coding camp

Holiday options for game makers.

Online classes for US kids

All tracks, not only games.

Coding classes in the USA

Our main page for US families.

How to make a 3D game for kids

How kids make a 3D game: tools by device, x, y and z, and real code.

Godot for kids and teens

Godot for kids and teens: cost, devices, two GDScript scripts and the errors beginners hit.

Unity for teens

Unity for teens: age rules, free plans, computer needs and two first C# scripts.

Start here

Book a free first lesson

Mention how old your child is, which games they play most, and whether home has a Chromebook, a Windows PC or a Mac. That is enough for the teacher to choose a starting tool before the trial.

You can also read how a class runs or browse all our courses first.

WhatsApp us · +91 91233 66161 · connect@modernagecoders.com

We teach live over video from India, so the class reaches your living room in any state. Questions on WhatsApp usually get the fastest answer.

The trial lesson is free and needs no card.

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