BA / E / 01
Early math foundations
Hands-on number sense.
Open the syllabusUnited States · Beast Academy Levels 1 to 5 · Hints, not answers
Families choose Beast Academy because it asks more of a child than a typical elementary book: comic-style Guides, long Practice pages and starred problems that can take a whole afternoon. That is the point of it, and also why some children stop enjoying it. A good tutor for Beast Academy does not make it easier. They keep a child inside the hard problem long enough to crack it, with the right hint at the right moment. This page sets out how the program is organised, from its own site, and how live help fits beside it.
Teaching math and coding live since 2020 · 10,000+ students · grades K to 12
In short
Beast Academy is an elementary math program from Art of Problem Solving for ages 6 to 13, in five levels of four units each, taught through comic-style Guide books, Practice books and BA Online. A Beast Academy tutor helps a child work through its challenging problems with hints instead of answers. Modern Age Coders teaches live online for US families, in a batch or 1-on-1, through its Elementary Math course, and the first class is free.
Live courses for Beast Academy families
Each keeps the Beast Academy book or online level in front of the child and adds a teacher who knows when to hint and when to wait.

BA / 01
Our main course for Levels 1 to 4: number sense, multiplication, fractions, taught for depth.
Open the syllabus →
BA / 02
For Level 4 and 5 students who love the puzzles and want MATHCOUNTS or AMC 8 problems.
Open the syllabus →
BA / 03
For the step after Level 5: prealgebra, ratios and equations.
Open the syllabus →What it is
Beast Academy is the elementary math program of Art of Problem Solving. Its FAQ calls it a full math program for ages 6 to 13 that covers grade-level standards in more depth than most elementary curricula.
| Question | What Beast Academy says |
|---|---|
| Who makes it? | "the elementary school math program created by Art of Problem Solving (AoPS)" |
| Ages | A full math program "for kids ages 6-13" |
| Standards | "loosely based on the Common Core standards" |
| Formats | Physical books, BA Online, or a mix of both |
| Size | "20,000+ problems, puzzles, and skill games" across books and online lessons |
| Live classes | Video-based classes for Levels 2 to 5, learning "alongside 10-16 curious peers" |
| Full or supplement? | Either: "a stand-alone curriculum or as a supplement to another program" |
| What comes next | Level 5 of BA Online gives the background for AoPS prealgebra |
The books page explains the pairing. Guide books teach in an illustrated, comic-style format. Practice books "contain exercises, problems, and puzzles that reinforce the lessons taught in the Guides", with step-by-step solutions, and "Many solutions feature more than one approach."
Books and BA Online "cover the same concepts in the same order of units and chapters", but the Practice books contain completely different problems from the online ones, so a child can use both without repeating work.
The FAQ says the program was created with accelerated learners in mind but is flexible, and that children with a wide range of abilities have used it.
It also says honestly that some children use it independently while others "might need greater support as they encounter new topics and work through challenging problems." That second group is who this page is for.
Sources: Beast Academy, its FAQ and books page, checked 31 October 2026. Beast Academy and Art of Problem Solving are trademarks of their owner. Modern Age Coders is not affiliated with or endorsed by Art of Problem Solving.
Levels and units
Each of the five levels is split into four units, A to D. Once a child finishes unit D of a level, the books page says they are ready for unit A of the next.
| Level | Ages | Unit A | Unit B | Unit C | Unit D |
|---|---|---|---|---|---|
| 1 | 6 to 8 | Counting, shapes, comparing | Addition, subtraction, categories | Addition and subtraction, comparing, patterns | Big numbers, measurement, problem solving |
| 2 | 7 to 9 | Place value, comparing, addition | Subtraction, expressions, problem solving | Measurement, strategies, odds and evens | Big numbers, algorithms, problem solving |
| 3 | 8 to 10 | Shapes, skip-counting, perimeter and area | Multiplication, perfect squares, the distributive property | Variables, division, measurement | Fractions, estimation, area |
| 4 | 9 to 12 | Shapes, multiplication, exponents | Counting, division, logic | Factors, fractions, integers | Fractions, decimals, probability |
| 5 | 10 to 13 | 3D solids, integers, expressions and equations | Statistics, factors and multiples, fractions | Sequences, ratios and rates, decimals | Percents, square roots, exponents |
The FAQ recommends that students start "about a level ‘behind’ their current grade level", because the problems are demanding. Its example: a child who is 8 or 9 should likely start with Level 2.
Beast Academy also offers a placement test, which we suggest before any tutoring starts, so the teacher and the book agree on where the child is.
Level 1 does not have separate Guide and Practice books; all of its material is combined into a single book per unit. Levels 2 to 5 each have four Guide books and four Practice books.
The FAQ adds that Levels 4 and 5 "also cover many middle-grades standards", which is why some older children use them in grades 6 and 7.
Pacing
Slower than parents expect. The FAQ suggests 12 to 15 days per chapter, so that one level fills a 180-day school year, and it says children are not meant to do every problem.
| What the FAQ says | What it means at home |
|---|---|
| "Aim to spend 12-15 days teaching a chapter" | Two to three school weeks per chapter is normal, not slow |
| Finish one level in 180 days | One level is roughly one school year |
| Assign Practice "by time and not by pages" | Set 30 or 40 minutes, not "do pages 12 to 18" |
| "some pages in the Practice books may take more than an hour" | A long page is not a sign of failure |
| "we don't expect students to complete every single problem" | Skipping some problems is part of the design |
In our experience the families who struggle most with Beast Academy are not the ones whose children find it hard. They are the ones trying to finish a set number of pages a day. Switching to a timed session, with the hardest starred problems saved for a class with the teacher, usually changes the mood within a couple of weeks.
When stuck
Beast Academy publishes its own advice, and it is good. A tutor adds a second layer: a hint ladder that gives the least help that still moves the child forward.
The FAQ says children should know that hard problems take time, and that taking a long time "does not mean that they’re bad at math." It suggests re-reading the lesson in the Guide and the examples at the top of the Practice pages, trying something new, and using "the guiding questions at the back of the Practice book" for starred problems.
And: "it’s always okay to take a break and come back later with fresh eyes."
A book’s hint is the same for every child. A teacher watching the child work can see whether they misread the question, chose a poor first step or simply ran out of patience, and hint at exactly that.
The aim is the same as the book’s: the child solves it. The tutor just makes the gap between stuck and solved smaller.
This ladder is ours; it is how our teachers work with any challenging curriculum. It sits comfortably beside Beast Academy’s own suggestions.
Worked puzzles
Three original problems on topics the books page lists for Levels 3 to 5, worked the way we would in class. They are ours, not copied from any Beast Academy book.
| Step | What the child does | What they notice |
|---|---|---|
| 1 | Work out 13 x 13 = 169 and 12 x 14 = 168 | They differ by exactly 1 |
| 2 | Try 9 x 9 = 81 and 8 x 10 = 80 | Again 1 apart |
| 3 | Draw a 13 by 13 square of dots, then move one column to make 12 by 14 | One dot is left over |
| 4 | Use the distributive property: 12 x 14 = 12 x 12 + 12 x 2 = 144 + 24 = 168 | The algebra agrees with the drawing |
| 5 | Predict 19 x 21 from 20 x 20 = 400 | 399, before multiplying |
for n in range(11, 16):
print(n, n * n, (n - 1) * (n + 1))Output: 11 121 120, then 12 144 143, 13 169 168, 14 196 195, 15 225 224. A parent can use this to check the pattern quickly; the child should find it with dots and the distributive property first.
How many different rectangles with whole-number sides have an area of 36 square units? Our worked answer: list factor pairs in order, 1 x 36, 2 x 18, 3 x 12, 4 x 9, 6 x 6, and stop when the pairs start repeating. Five rectangles, if a 4 by 9 and a 9 by 4 count as the same shape.
The thinking move is the stopping rule: once the first factor passes the square root, every pair has already appeared.
What is the 50th term of 4, 7, 10, 13, and so on? Our worked answer: each step adds 3, and the 50th term is 49 steps after the first, so 4 + 49 x 3 = 151.
The common slip is 50 x 3 + 4 = 154: counting terms instead of steps. Asking "how many jumps from the 1st to the 3rd term?" fixes it.
| Problem | Hint if stuck |
|---|---|
| 21 x 19 without a calculator | Start from 20 x 20 (399) |
| Which is bigger, 30 x 30 or 29 x 31? By how much? | Neighbor squares (30 x 30, by 1) |
| How many rectangles with whole-number sides have area 24? | List factor pairs (4) |
| The 50th term of 2, 7, 12, 17, and so on | Count the jumps (247) |
| 99 x 101 | Neighbor squares around 100 (9,999) |
Where your child is
Our description of how children grow into Beast Academy-style problems.
| Stage | What it looks like |
|---|---|
| 1. Answer-seeking | Wants the method before trying; upset by a long problem |
| 2. Trying | Makes an attempt, gives up after a few minutes |
| 3. Exploring | Tries small cases and drawings without being asked |
| 4. Enjoying | Chooses the starred problems first |
Stage 2 is where most families ask for a tutor. The goal is time on the problem, not speed.
Praise the attempt and the drawing, not only the answer.
Being stuck is part of the problem. It means you are at the interesting bit.
Try the problem with smaller numbers. It works surprisingly often.
The catalogue
From early number sense to competitions, taught live with plenty of thinking time.
BA / E / 01
Hands-on number sense.
Open the syllabusBA / E / 02
Patterns, not tricks.
Open the syllabusBA / E / 03
Grades 1 to 5 in depth.
Open the syllabusBA / P / 01
MATHCOUNTS and AMC 8.
Open the syllabusBA / P / 02
Test patterns in Python.
Open the syllabusBA / P / 03
Prealgebra and beyond.
Open the syllabusBA / F / 01
AMC 10 and higher.
Open the syllabusBA / F / 02
Algebra 1 properly.
Open the syllabusBA / F / 03
Through to calculus.
Open the syllabusHow lessons run
Weekdays or weekends, flexible: choose your batch, or for a very personalised plan choose 1-on-1 at your convenience, weekend mornings or weekdays.
Weekdays
After school, with the week’s parked problems.
Weekends
Longer sessions for the starred pages.
1-on-1
Paced to your level and unit.
The smallest hint that still helps.
Guide and Practice on the desk.
Extra problems written by our teachers.
The child solves it.
Times around school and homeschool.
A class of fifteen to twenty, or one child.
Student work
Some puzzle lovers go on to code. See a few of their projects on student labs.

AI and ML
An AI nutrition coach that reads what you eat and works you toward a target.

AI and ML
A chatbot that answers mathematics and programming questions, built and deployed by a student.

AI and ML
An assistant that helps a young person recognise unsafe situations online.

Web app
A weather forecasting site with live conditions for any location.
Fees
Live classes alongside Beast Academy are billed monthly in US dollars, with no annual commitment, so families can add help for a demanding level and pause afterwards.
Free first class
USD 0
no card required
Group batch
USD 100
a month, billed in US dollars
One to one
USD 150
a month, billed in US dollars
What families say
Google reviews from parents, as they wrote them.
★★★★★
"The one step solution for my son. Modern Age Coders make learning coding so simple that kids love it. The teachers explain complex concepts clearly with practical exercises and interactive content."
Ria Mukherjee
Parent
★★★★★
"Modern Age Coders has been a game-changer for me. I struggled to grasp IT concepts and coding before joining, but their classes transformed everything. I can now confidently write complex programs with ease."
Samriddha Mondal
Student
★★★★★
"One of the most wonderful education centres out there. Education is not limited to school syllabus but focuses on skill development."
Vansh Agarwal
Student
★★★★★
"My child Dhairya is really enjoying the Modern Age Coders classes. This is his first online class and he eagerly looks forward to it. I can already see his improvement, and the teachers are very cooperative."
Sonam Oswal
Parent of Dhairya
★★★★★
"Modern Age Coders have wonderful teachers who teach in a clear, easy and practical way. The teacher boosts students' confidence and inspires them to learn without hesitation."
Sonu Goyal
Parent
★★★★★
"I highly recommend this computer coding class! The teachers are incredibly knowledgeable and passionate about coding."
Ritu Kedia
Parent
Questions from families
Yes. Our teachers work live by video with your child's Beast Academy Guide and Practice books or BA Online, using hints rather than answers. Classes run as a batch of 15 to 20 or one to one.
Beast Academy is the elementary math program created by Art of Problem Solving (AoPS). Its FAQ describes it as a full math program for ages 6 to 13. We are independent and not affiliated with AoPS.
The Beast Academy FAQ suggests starting about a level behind the child's current grade, so a child of 8 or 9 would usually begin at Level 2. It also offers a placement test, which we recommend.
The FAQ suggests 12 to 15 days per chapter, so that one level fills a 180-day school year. It recommends assigning Practice by time rather than by pages.
No. The FAQ says the curriculum has a lot of material and children are not expected to complete every problem. Some Practice pages can take more than an hour.
Beast Academy advises re-reading the Guide, using the guiding questions at the back of the Practice book and taking breaks. A tutor adds hints tailored to the exact point where your child is stuck.
Its FAQ says Beast Academy is loosely based on the Common Core standards and covers the key topics for grades 1 to 5 in greater depth, with Levels 4 and 5 also covering many middle-grade standards.
Beast Academy says a child who completes Level 5 of BA Online has the background for AoPS prealgebra. Our middle school and competitions courses are also a natural next step.
Weekdays or weekends, flexible: choose your batch, or for a very personalised plan choose 1-on-1 at your convenience, weekend mornings or weekdays.
No. Our teachers use a hint ladder that gives the least help needed. A problem that is still unsolved is parked for next time rather than answered.
Elsewhere on this site
More for families of children who love a hard problem.
Contests to try after Level 5.
Team and individual problem solving.
Multiplication and early fractions.
Factors, fractions and multi-digit work.
Building a math plan for home learning.
For older students who want the hardest problems.
Part of the guide: Homeschool and school math curricula guide
More guides: US state math tests by state · US gifted and selective school tests · US math placement and college readiness tests · US math and coding competitions guide
Start here
Tell us the Beast Academy level and unit, and send a photo of a problem that beat your child this week. The teacher will start there.
See how our teachers guide a lesson, or browse every course we teach.
WhatsApp us · +91 91233 66161 · connect@modernagecoders.com
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