Tasmania · TASC Level 3 · Live online

TASC Computer Science help

Computer Science in Tasmania is a genuine first course in the discipline: Java applications on one side, binary, logic gates and machine code on the other. Students who love programming are sometimes caught out by the second half, because the exam gives equal time to how a computer stores and moves data.

Course document read at source · Java and machine code both taught · Lessons on Hobart time

In short

TASC Computer Science (ITC315118) is a Level 3 Tasmanian course with four compulsory content areas: problem solving and programming in Java (70 hours), computer fundamentals and limitations (40 hours), social and ethical issues (10 hours) and a computing option (30 hours). The final award combines nine internal ratings with five from a three-hour external exam.

Where to begin

Three courses behind ITC315118

Java first, then the fundamentals the exam weighs equally, then algorithm practice.

Inside the course document

Four areas, 150 hours of content

From the TASC Computer Science (ITC315118) course page, read on 7 October 2026. The course is current for 2026, with accreditation renewed from 1 January 2026. All content areas are compulsory.

ITC315118 content areas, hours and work requirements
AreaHoursWhat it coversWork requirements
1. Problem solving and programming70Algorithm design, the software development life cycle, Java applications with objects, events and GUIs, testing and documentationTen programming tasks, an algorithms task and an SDLC task of about 2 hours each, two fully documented programs
2. Computer fundamentals and limitations40Binary and hexadecimal, two's complement, data types, logic gates and Karnaugh maps, the von Neumann architecture, machine code and the JVMFour tasks of about 2 hours: logic, number representation, data representation and the TOY machine
3. Social and ethical issues10Careers, professional codes of ethics, responsibilities and the consequences of technological errorsOne task of about 1000 words
4. Computing option30An area of interest in depth, from a Java application for a client to AI, games or microcontrollersA documented program or investigation report, about 4000 words or equivalent

The course document is unusually specific about Java. It lists primitive types with promotion and casting, arithmetic and logic operators including the modulus, classes and information hiding, arrays and strings, control flow, methods and scope, GUI widgets, and events and listeners using the AWT library. Since the 2022 version, Java applications are compulsory.

It also asks for programming style. Programs should follow a defined set of standards for names, comments and indenting, with style guides such as the Oracle Java Code Conventions and the Google Java Style Guide given as examples, and Javadoc documentation comments recommended.

Area 2 is where many students need the most help. It runs from binary fractions and two's complement arithmetic, through Boolean operators, logic gates and the flip-flop, to the fetch, decode and execute cycle and the role of the Java Virtual Machine.

The computing option leaves room for personal interest. Suggested topics include game development, mobile programming, cryptography, artificial intelligence and machine learning, network programming and programming LEGO robots with LeJOS.

Source: TASC, Computer Science (ITC315118) course page, including content, work requirements and accreditation history, read on 7 October 2026.

Ratings, award and exam

Nine internal ratings, five from a three-hour exam

TASC courses are assessed against criteria, each rated A, B or C, with t and z notations below C. The rules below come from the course document, the External Assessment Specifications (Version 5, February 2026) and the 2026 written exam timetable.

How ITC315118 is assessed
PieceDetail from TASC
CriteriaNine criteria; criteria 1 to 5 are assessed both internally and externally
Final awardDetermined by TASC from 14 ratings: 9 internal and 5 external
Exceptional AchievementAt least 12 A and 2 B ratings, including 4 A and 1 B from external assessment
Exam lengthThree hours, plus 15 minutes of preparation time for notes and highlighting
Exam sectionsFive sections, A to E, each about 36 minutes and 36 marks, three compulsory questions of 12 marks each
MaterialsThe TASC Computer Science Information Sheet is provided
2026 dateThursday 19 November, on the TASC written exam timetable

Each section maps to one externally assessed criterion. Section A is algorithm design, B is writing programs in a high-level language, C is using objects in program design, D is computer architecture and E is data representation and storage. The specifications say the algorithm for the final rating takes account of each section carrying equal time weight.

That equal weighting is the strategic fact. A student who writes excellent Java but cannot add in two's complement or trace a machine-code program leaves two fifths of the paper exposed.

The specifications also explain mark allocation: a 10 mark question is designed for roughly 10 minutes of reading, thinking and answering. Practising at a mark a minute teaches a student when to move on.

Past exam papers and exemplar questions are linked from the course page. We use them to show the style of question, and we write our own practice in the same style rather than reproducing them.

Sources: ITC315118 course page (criteria and award); External Assessment Specifications; 2026 TASC Written Exam Timetable. Read on 7 October 2026.

A worked lesson

Tracing a TOY machine program by hand

Area 2 includes a TOY machine assessment task, and the course standards ask students to trace simple TOY programs, complete them, and relate TOY operations to Java. TOY is an imaginary computer created at Princeton for teaching. The program below is ours; the machine facts are Princeton's.

The machine

TOY has 256 words of main memory, 16 registers and 16-bit instructions. There are 16 instruction types, opcodes 0 to F, and register 0 always holds 0.

Two formats

In Format 1 the last two hex digits name source registers, so 1462 adds registers 6 and 2 into register 4. In Format 2 they are a memory address, so 9462 stores register 4 at address 62.

The task

Load 5 and 8 from memory, store their sum and their difference, and halt. Predict every register before running anything.

Our TOY program starting at address 10, with memory 20 = 0005 and 21 = 0008
AddressInstructionMeaningAfter it runs
108A20Load register A from memory 20R[A] = 0005
118B21Load register B from memory 21R[B] = 0008
121CABR[C] = R[A] + R[B]R[C] = 000D (13)
132DABR[D] = R[A] minus R[B]R[D] = FFFD
149C22Store R[C] in memory 22mem[22] = 000D
159D23Store R[D] in memory 23mem[23] = FFFD
160000HaltSeven instructions executed

The interesting line is address 13. Five minus eight is minus three, and in a 16-bit word that appears as FFFD. Written in binary it is 1111 1111 1111 1101. Inverting every bit gives 0000 0000 0000 0010, and adding one gives 3, so FFFD is the two's complement representation of minus three. That is the "addition and subtraction only" two's complement arithmetic the course lists, met inside a real program.

Students who trace this table by hand, one row at a time, rarely confuse a register with a memory address again. That confusion, mixing up Format 1 and Format 2, is the most common error we see.

Relating TOY to Java, the top standard in this criterion, is easier than it sounds. Java's short type is also a 16-bit two's complement integer, so short a = 5, b = 8 followed by short d = (short) (a minus b) leaves minus three in d, with the same bit pattern as R[D]. The addition line corresponds to an assignment, the loads and stores to reading and writing variables.

We checked this program in a short simulator we wrote, which steps through each instruction and prints the registers. Writing such a simulator in Java is itself an excellent revision exercise for both halves of the course.

TOY machine description: Princeton, Introduction to Programming in Java, section 6.2 TOY Machine. TOY standards: ITC315118 course page. The program, trace and simulator are our own, checked on 7 October 2026.

The programming half

Java the way the course document describes it

Area 1 is the largest block of hours. These are the habits we build, mapped to the course document, using small applications we invent.

What we practise for Area 1, mapped to the course document
Course documentWhat we practise
Algorithm design and problem solvingDecomposing a problem and expressing the solution before coding
Primitive types, promotion and castingPredicting results of mixed int and double arithmetic, then checking
Classes and information hidingPrivate fields with methods that protect them
GUIs, events and listeners using AWTSmall event-driven programs with buttons, text fields and labels
Testing and evaluationWriting a test plan from a specification before the program exists
DocumentationJavadoc comments and a short user guide for every significant program

All practice uses programs we design. We do not write, debug or review any assessed task, documented program or computing option product, because TASC requires assessed work to be the student's own and providers report each rating to TASC.

Source: ITC315118 course page, Area 1 content and work requirements, read on 7 October 2026.

Getting ready for Level 3

Rungs from first Java to exam-ready Computer Science

Most students arrive with some coding. The rungs that matter most are the ones about the machine.

From Year 10 coding to the ITC315118 exam
WhenRungThe sign it is secure
Year 101. Java basicsWrites classes with methods and arrays without copying an example
Early Level 32. Number systemsConverts between binary, decimal and hexadecimal in both directions
Mid Level 33. LogicSimplifies a Boolean expression with a Karnaugh map and draws the circuit
Late Level 34. The machineTraces a machine-code program and explains it in Java terms

If programming is strong but theory is weak

Spend a third of every week on Area 2. Number systems and logic are skills, so short daily practice works far better than cramming.

Tracing by hand, on paper, is what the written exam needs. Do it before reaching for the computer.

Comparing courses

Students elsewhere can compare with HSC Software Engineering or VCE Algorithmics.

For the maths that pairs well with computing, see TASC Mathematics Methods.

The catalogue

Nine courses for ITC315118 students

Grouped by area of the course. Every card opens a full syllabus.

I

Java and algorithms

Area 1

TACS / JA / 02

AP Computer Science A

Java tracing and writing by hand.

Open the syllabus

TACS / JA / 03

Java masterclass

Deeper Java for students racing ahead.

Open the syllabus
II

Fundamentals

Area 2

TACS / FU / 01

AS and A Level Computer Science

Binary, logic and architecture at senior depth.

Open the syllabus

TACS / FU / 02

IGCSE Computer Science

Number systems and logic gates from the start.

Open the syllabus

TACS / FU / 03

Data structures and algorithms

Arrays and memory, the step after Area 2.

Open the syllabus
III

Options

Area 4 interests

TACS / OP / 01

Game development

A suggested option topic in its own right.

Open the syllabus

TACS / OP / 02

AI and machine learning

Another suggested option topic.

Open the syllabus

TACS / OP / 03

Cybersecurity

Cryptography and security, also on the list.

Open the syllabus

How lessons run

Computer Science lessons on Hobart time

Lessons are live with our tutors in India. Hobart is four and a half hours ahead of India time in winter and five and a half hours ahead in daylight saving, which runs from 4 October 2026 to 4 April 2027 on the IANA time zone database. A 5 pm Hobart lesson in summer is 11.30 am India time.

Weekday after school

Java and fundamentals, alternating weeks.

Weekend morning

Timed exam-style sections.

School holidays

Area 2 catch-up blocks.

Trace by hand

Every program traced on paper before it runs.

Both halves

Java and machine theory taught in the same course.

Mark a minute

Practice timed the way the exam is designed.

Groups

Fifteen to twenty students at one level, comparing traces.

One-to-one sessions

For one area, often logic or two's complement.

No predictions

We never forecast a TASC award; the work belongs to the student.

Student work

Projects our students made for themselves

Built outside school and never assessed. The full set is in our student labs.

NutriLife AI nutrition coach project screenshot

AI and ML

NutriLife

An AI nutrition coach that reads what you eat and works you toward a target.

by Bhavya · Open it

Misti AI chatbot for maths and coding screenshot

AI and ML

Misti

A chatbot that answers mathematics and programming questions, built and deployed by a student.

by Harshit · Open it

GuardianX AI internet safety assistant screenshot

AI and ML

GuardianX

An assistant that helps a young person recognise unsafe situations online.

by Vivaan · Open it

SkyCast weather forecast application screenshot

Web app

SkyCast

A weather forecasting site with live conditions for any location.

by Krish

Fees

Fees

Lessons are billed monthly in US dollars at a single rate for families outside India. There is no joining fee and no commitment beyond the month in progress.

Free first class

USD 0

no card required

  • A full computer science lesson with a tutor
  • A clear plan for the weakest area
  • No card details
Book it

Group batch

USD 100

a month, billed in US dollars

  • Fifteen to twenty students at one level
  • One tutor all term
  • Traces and code reviewed in class
  • A certificate at the end
Start here

One to one

USD 150

a month, billed in US dollars

  • A tutor for one student
  • Built around one area of the course
  • Useful in the weeks before November
Enquire

What families say

Rated 4.9 across 547 Google reviews

Google reviews, quoted exactly as families and students wrote them.

★★★★★

"The one step solution for my son. Modern Age Coders make learning coding so simple that kids love it. The teachers explain complex concepts clearly with practical exercises and interactive content."

Ria Mukherjee

Parent

★★★★★

"Modern Age Coders has been a game-changer for me. I struggled to grasp IT concepts and coding before joining, but their classes transformed everything. I can now confidently write complex programs with ease."

Samriddha Mondal

Student

★★★★★

"One of the most wonderful education centres out there. Education is not limited to school syllabus but focuses on skill development."

Vansh Agarwal

Student

★★★★★

"My child Dhairya is really enjoying the Modern Age Coders classes. This is his first online class and he eagerly looks forward to it. I can already see his improvement, and the teachers are very cooperative."

Sonam Oswal

Parent of Dhairya

★★★★★

"Modern Age Coders have wonderful teachers who teach in a clear, easy and practical way. The teacher boosts students' confidence and inspires them to learn without hesitation."

Sonu Goyal

Parent

★★★★★

"I highly recommend this computer coding class! The teachers are incredibly knowledgeable and passionate about coding."

Ritu Kedia

Parent

Questions about ITC315118

TASC Computer Science questions we hear

What is TASC Computer Science?

It is a Level 3 Tasmanian senior secondary course, code ITC315118, with a size value of 15. It covers problem solving and programming in Java, computer fundamentals and limitations, social and ethical issues, and a computing option.

Which programming language does the course use?

Java. Since the 2022 version of the course document, Java applications are compulsory, and the document lists the Java features students should use.

How is the final award worked out?

TASC determines it from 14 ratings: nine from internal assessment by the school and five from the external exam. Each rating is A, B or C, with t and z notations below C.

How long is the exam?

Three hours, plus 15 minutes of preparation time. It has five sections of about 36 minutes and 36 marks each, one for each externally assessed criterion.

When is the 2026 exam?

The 2026 TASC Written Exam Timetable lists Computer Science (ITC315118) on Thursday 19 November.

What is the TOY machine?

An imaginary computer created at Princeton for teaching, with 256 words of memory, 16 registers and 16 instruction types. TASC Computer Science includes a TOY machine assessment task, and students learn to trace and write simple TOY programs.

What is two's complement?

The usual way computers store negative whole numbers. In 16 bits, minus three is FFFD: invert every bit of the pattern and add one to get back to 3.

Will you help with my computing option?

We teach the skills with projects we invent. We never write, debug or review an assessed program, report or option product.

Is the course good preparation for university computing?

The course document describes it as a starting point for further education in ICT or engineering, and the content overlaps with a first-year programming and computer systems course.

What time are lessons for Tasmanian students?

Late afternoon in Hobart falls in our tutors' working day. The weekly time is agreed after the free lesson.

Related pages

More for Tasmanian students

Maths that pairs with computing, and computing courses in other states.

TASC Mathematics Methods tutoring

Level 4 calculus and statistics in Tasmania.

HSC Software Engineering help

The New South Wales course for comparison.

VCE Algorithmics help

Victoria's algorithms study.

Choosing Year 11 computing subjects

How senior computing differs between states.

Australian competitions calendar

Coding competitions through the year.

Coding classes in Australia

The full list of our Australian pages.

Start here

Start with a free Computer Science lesson

Tell us whether Java or the theory side is harder, and how far through the year you are. The free lesson works on that area with problems we write.

Before booking, look through syllabuses in the course atlas, read how we teach, or see the Australian pages for other states.

WhatsApp us · +91 91233 66161 · connect@modernagecoders.com

WhatsApp reaches us fastest. Our number begins +91 because the school is in India, and we have no office in Tasmania or anywhere else in Australia.

No card, no obligation. A single reply books the lesson.

Want a class sooner? Book a priority demo

A priority demo is a full class of about 45 to 60 minutes. After the class the mentor sends a written skill report and a personal learning roadmap on WhatsApp. If you enrol, the demo fee is adjusted against your first month's fee. Share your demo Order ID with us on WhatsApp and we take it off.

Book a priority demo

Keep exploring Modern Age Coders

Related courses and guides

Learn more

Free resources

From the blog

Start here

Free classPriority demoCall us