Before code, there's confidence
A six-year-old's brain is built for play, not punctuation. So we don't start with typing — we start with thinking.
- Build real games and animations in Scratch by snapping blocks together — no syntax to misspell.
- Use kid-safe AI tools to make art, stories and little helpers — so AI feels like a tool you command, not magic.
- Get fluent with the computer itself: files and folders, typing, the internet, staying safe online.
- Learn the everyday software the world runs on — documents, slides and simple spreadsheets (the Microsoft basics).
- Design posters and thumbnails in Canva, and build simple sites and games with friendly no-code tools.
- If a child walks in knowing nothing, we start at "this is a computer." Nobody is ever behind.
Blocks let a child think in real logic — "if this, then that," loops, events — without a single error message crushing their confidence. By the time they meet typed code, the thinking is already there. This isn't babysitting with games; it's the foundation every later stage stands on.
The goal here isn't code — it's a kid who isn't scared of a screen.