For parents of Class 3 students · Age 8

Coding for Class 3 — the year logic becomes a game.

Class 3 students can follow a two or three-step plan, type short words on a keyboard, and love showing finished work to parents. Our 1 hour live classes use that sweet spot — Scratch games, block coding, a tiny taste of Python, an AI taster.

3,400+Class 3 students taught
4.9 / 5Parent rating · 380+ reviews
1 hourLive class, 1:1 or small group
6 weeksTo their first finished Scratch game
3
Class · Grade
Scratch games Block coding First Python taste
Courses matched for this level

Courses that fit Class 3 energy and Class 3 brains.

At Class 3, the right course keeps hands busy and minds curious. These are our top picks — all live, 1 hour, with a real teacher watching every block.

Already comfortable with Scratch Jr or early blocks?

If your Class 3 child has already completed school block-coding work or Code.org Grade 2–3, skip the warm-up and start directly on Scratch Programming, AI Tools or Game Development. Free demo places them right.

Level-check demo

Looking for more? Browse the full courses catalogue →

Why this level, specifically

Class 3 is the perfect first coding year.

Old enough to read and start typing, young enough to be free of exam pressure. The CBSE and ICSE Class 3 computer books introduce blocks and Scratch gently — we take that starter and turn it into real, finished projects.

01 / Syllabus

CBSE/ICSE Class 3 Computer covers blocks & Scratch

Most Class 3 computer textbooks have an early blocks and Scratch chapter. Our curriculum covers everything in that chapter and goes three levels deeper — so school tests feel trivial.

02 / Typing

Beginning keyboard skills are enough

By Class 3, most children can type short words and find keys. That's enough for block coding and one or two-line Python tasters. We keep blocks first and add text gently.

03 / Time

No board pressure yet

Class 3 is right in the deep curiosity zone. The year is long, homework is light, and there is room to learn something new slowly and enjoyably.

Projects, not lectures

Six projects your Class 3 student actually finishes.

The same six projects every Class 3 student of ours ships. Not ideas, not demos — finished, saved, shown-to-family work.

Game

Maze Chase in Scratch

Arrow keys, a maze, a monster. First real game they can show friends.

keyscollisions
Game

Apple Catcher

Score counter, lives, levels — classic arcade pattern.

scoreloops
Python

Joke Generator

A tiny one or two-line Python program that prints a random joke. First text-code win.

randomprint
AI

Teachable Pet

Train an image model, hook it to a Scratch cat that reacts.

AImodel
Web

Favourite Things Page

A small HTML page about themselves — hosted online, shareable.

htmllinks
Create

Animated Greeting Card

A birthday card with music, confetti and a name. Sent to a cousin.

animationsound
The curriculum path

Four stages across a school year.

We align to the school calendar — lighter around mid-terms, steady otherwise. This is what most Class 3 students walk through.

Term 1 · Warm-up

Scratch comfort

Sprites, events, motion — short silly projects. The goal is "I enjoy coding class" more than any specific skill.

  • sprites
  • events
  • fun
Term 1 · Games

First finished games

Maze chase, apple catcher. Computational thinking quietly moves in through loops and score.

  • loops
  • score
  • lives
Term 2 · Python taster

One or two-line programs

Python appears gently with jokes and dice rollers. Blocks stay the main tool — typing is the new bonus skill.

  • print
  • input
  • random
Term 2 · Web or AI

Pick a direction

Either a simple HTML personal page or an AI Teachable Machine project. Most Class 3 students try both eventually.

  • html
  • AI
  • deploy
Two formats, same 1 hour live class

Pick the class format that fits your child.

Same curriculum. Same teachers. Same recordings. The difference is whether your child learns best with one teacher's full attention, or alongside 4 to 6 classmates at their level.

Option A

Live 1-on-1 Online Class

One teacher, one learner, the full 1 hour. The teacher adapts pace in real time — slowing down on tricky concepts, speeding up where your child is already fluent. Best for focused learners, specific exam prep, or fastest progress.

  • 1 teacher, 1 student, 1 hour per session
  • Pace fully adjusted to your child
  • Focused help on school projects and exams
  • Flexible timing — you pick the slots
  • Every class recorded and shared with parents
₹2,499/ month · 8 sessions
Option B

Live Small-Group Online Class

4 to 6 students at a similar level, one teacher, 1 hour per session. Learners move faster when they see peers solve problems in different ways. Supportive, never pressured. Best if your child enjoys learning with others.

  • Small groups of 4 to 6 similar-level learners
  • 1 hour live session, 2 sessions per week
  • Peer project reviews — students present to each other
  • Fixed schedule, same classmates each week
  • Class recording and parent progress report
₹1,499/ month · 8 sessions
Level comparison

Class 2 vs 3 vs 4 — what actually changes.

If your child is on a boundary, here is the plain difference. Each row is a real classroom shift.

What to expectClass 2Class 3 (this page)Class 4
Main toolScratch JrScratch + first Python tasteScratch + early Python
TypingLetters & clicksShort wordsShort sentences
Project length1 session1 session1 to 2 sessions
PythonNot yet1 to 2-line taster3-line programs
AIStory onlyTeachable MachineTeachable Machine
Session1 hour1 hour1 hour
Words from parents and students

Class 3 parents — their own words.

Three recent reviews from Class 3 families. Privacy-shortened.

My daughter is Class 3 ICSE. Her school computer teacher thinks she's advanced — she built a maze game that actually has a monster. The small group format suits her; she likes showing her work to classmates.

C
Chitra R. Parent · Bengaluru · Group

We tried a self-paced coding app for a year — nothing stuck. One live 1-on-1 class a week and now my son asks about loops at dinner. The teacher is patient and specific.

I
Irfan M. Parent · Delhi · 1-on-1

The teacher shares a weekend voice note. Small thing but makes parents feel informed. My Class 3 daughter has built 4 games already. She shows them to grandparents on WhatsApp.

L
Lata V. Parent · Chennai · Group
Common questions from parents

Before you book the demo — answered honestly.

Short, plain answers. If your question isn't here, tap the callback button at the top and a human will get back to you the same day.

Is Class 3 too early for coding?
Not at all. Class 3 students can read short sentences, follow instructions and love making things. That's exactly what Scratch asks for. A first gentle taste of Python comes later in the year.
Do you cover what the school computer book teaches?
Yes and more. The Class 3 school book is typically an intro to Scratch and block coding — we cover that deeply and add real projects school doesn't have time for.
How often per week?
Two 1-hour sessions a week is standard. You can choose weekends if weekdays are tight with school.
1-on-1 or small group for Class 3?
Small group works for most. 1-on-1 is better for very shy or very advanced learners. The free demo helps you decide.
What equipment is needed?
Any laptop or desktop from the last 5 years. Stable internet, headphones, webcam. Tablets do not work well for coding — a real keyboard matters.
Is this fun or like school?
Fun. Most Class 3 students describe it as their favourite class. The projects always end with something they can show off.
Will this help with Class 4 school computer subject?
Strongly. By the end of Class 3 with us, most students are ahead of Class 5 school computer syllabus.
Is there a free demo?
Yes. One full 1 hour live class with a real teacher. No card. Refund on unused portion within 2 weeks if needed.
Book a free 1 hour demo class

Try one session. Decide after.

Fill the form. Our counsellor calls you within 3 hours, understands your child's pace, and schedules a real demo with a real teacher. No card, no commitment.

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Related pages

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